Wads are much like simplified pak file. But wads are easier to edit. Mostly what you find in wads are Graphic Lumps and, for use with editors, Mip Textures. Quake's gfx.wad contains, also, a conchars lump (diplayed below) that is the font used in the console. ![]() EditThis lets you edit the current entry. It will let you editit as a pcx, unless it is mip, in which case it will bring up the mip dialog box. ExtractThis lets you save the entry as a file. Mip texuresare by default saved as mips, others as pcx files. ReplaceThis button allows you to replace the currently selectedwith a similar file. ImportThis lets you add a file to the wad as a new entry.RenameThis lets you rename an entry. AdQuedit checks forduplicates, which you cannot have. DeleteDeletes the currently selected entry.Add To WadThis allows you transfer the selected entries toeither a new wad or an existing wad. This functions overwrites entries in the other wad with the same name as the ones selected. CleanIf the wasted space is greater than zero, this buttonwill remove any wasted space or duplicate entries that are containedd within the wad. ConversionThis lets you convert various graphic types within awad to other graphics types within a wad. Conchars must be 128x128, mips must have dimensions divisible by eight. CreatingYou can create a new empty wad by choosing theNew->Wad command in the file menu while displaying a valid directory to put it. |
Table Of Contents | Editing Index |